
📸 A termék oldalán található képek némely esetben illusztrációk, ezek a valóságban eltérhetnek.

SGS Overlord is a complete stand-alone game that covers the WW2 operations in Normandy, from June 6th, 1944 till the end of August, when the breakout and the battle should largely be over. The game covers the whole operation in Normandy, from D-Day onwards, using a system of 3-days turns.As the German, you must hold the front for as long as you can, as every week you gain may increase the chances of survival of the Reich.
As the Allies commander, you must make best use of the American, Canadian, British and French forces to first gain a solid foothold and then breakout from Normandy, towards Paris and the enemy’s heartland, in order to may be win the war by Xmas?The ScenariosThe goal of the game is to recreate the different phases of the battle in Normandy, either in a complete grand campaign covering the whole actual duration, or in shorter scenarios of different duration set at various starting points, such as: Grand Campaign: The entire campaign, starting with the very first operations on June 6th, till the last days of August. This campaign scenario lasts 30 turns of 3 days (June 6th till September 3rd, 1944).
[30 turns] Bocage: a shorter post-landing campaign, presenting the difficult fight in the Normandy bocage, from June 30th, till the last days of August. This short campaign scenario lasts 22 turns of 3 days (June 30th till September 3rd, 1944).
[22 turns] Race for Cherbourg: Getting hold a deep-water fully-equiped port was essential for the pursuit of the campaign, and there was only one possible target: Cherbourg. Can the Allies reach it in time, or will the German defend it for long enough to create a logistical nightmare for the enemy?.
This scenario lasts 4 weeks (6th to 26th June 1944). [7 turns] Operation Cobra: The scenario covers the famous operation that finally led the American forces under Patton and Bradley breakout from Normandy, after trashing the German front at Avranches.
This scenario lasts 7 weeks (2nd July to 18th August 1944). [15 turns] Depending on the game success and players' demands, we shall later add scenarios about the Battle of Caen or the Mortain/Falaise campaign.ScaleThe game scale is at the brigade or divisional level for land units of both sides, with smaller units (e.g.
garrisons, local defenses…) being also present. Air units and naval support, only on the Allied side, is treated in groups.Other items such as fortifications and supply units [wagons and depots] are also present in good numbers.BalanceNo side is specifically advantaged.
Both are playable and enjoyable once you capture the essence of their specific strong points and weaknesses. Detailed scenario information sheets are here to help you get into the game.
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